Having a profound mastery in enchantment magic, a Chanter benefits a group greatly by boosting various attributes of every group member. For a better idea of what the Chanter can do, visit the List of Chanter skills. Play Style Edit Chanters have many supportive abilities which include some of the best buffs in the game as well as having access to some healing spells. The Chanter has a unique special buff system known as the mantra system.
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It has a 5 second cooldown but lasts 38 seconds allowing you to cycle it on everyone in a 6 man party. Keep recovery spell on the tank or person tanking the most damage Try to be efficient with Healing Burst. Spam healing light in any downtime and spot heal. As a DPS: Prioritize keeping things on cooldown. However, due to the fact that Mantras and Inspiration do not scale off any gear of your own, you can basically be naked and still be useful to a group as long as you stand there.
Alas, you still need to focus on getting some gear because nobody wants to see someone naked without some benefits.
Chanters in PVE will generally need specific HP amounts in order to live through all attacks and heal others. Remember that if a Chanter dies, the effect is immediately felt as all Mantras disappear and Inspiration will no longer be going out. In some cases, this can result in physical DPS in your group going down by a third or more. There are three major breakpoints in PVE gearing as a chanter: Beginner: Focus on getting 15, HP to start with for all entry level content.
Advanced: For running the hardest content available, such as Bastion of Souls, you will need 25, HP or more. Now how do you get these numbers? Pretty simply, actually! Put in HP 85 or 95 stones, you will not need to break the bank for this. Also work on getting a Pure Plume. This may take a lot of kinah if you are not lucky with events or work on one yourself, but the HP increase is large and makes everything easier.
Unlike other pure DPS classes, Chanters can fill both the support role.. If you want to focus on getting a defensive support set first in order to get into instances and get your other stuff faster, I highly recommend getting a Strike Resist set to hold you over. To do this, simply buy a Mythic Blood Mark set from the Abyss landings, socket full Strike Resist 22s in all armor, weapon, and shield, and have good accessories. An example of this gear: I suggest you skip gearing for Magic Resist unless you have excess money as the amount of Magical Accuracy classes have access to are very high right now and requires an investment in order to have an effect.
Which results in double the metals and AP.. Therefore, a cheap option is to go for the Arena Gear. You can get respectable stats. You do more damage with the top half, but the bottom will reduce damage which is effective both as a support chanter AND as an offensive chanter.
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Celerity Mantra[ Movement Speed] 3. Intensity Manra[ Crit] Sometimes when I need a lot of damage, vs. Promise of Earth just gives an attackspeed debuff which is pottable, but you already have hallowed strike which is not pottable and can be used non-stop. You wait a bit between each skill and use the next skill immediatly when the auto attack damage applies, so that you cut the complete animation of it. If you want some guide how to do it just use youtube.